So, I’ve been playing Team Fortress 2.
And well, no Golden Wrench for me. But I did have a great time searching for it, and I don’t regret a moment of it. Sure, it was a market ploy designed to pull players back in again. But hey, I love those cynical market ploys!
Seriously, this was a great update. I clocked up around seventeen extra hours on Team Fortress 2. It might not sound like a lot, but when you think that I’d only played eighty hours before the update… that’s a fair increase.
I crafted so many usually priceless items into scrap metal – The Scotsmans Skullcutter, The Pain Train and The Ubersaw were all victims of my frenzied search for the elusive Australium-plated tool.
And I loved every tearful, despair stricken moment of it. It’s just a shame that there are no more class updates left, because Valve really pulled a beaut this time, and I’d have loved to do it again.
Just not so soon, eh?
I’ll try not to leave it so long before posting again, I promise. I’ve been stuck on a post about Mirror’s Edge – a case of severe writers block, it seems.
Over and out.
Labels: Absence, Sorry, Team Fortress 2